Just made a quick and dirty glow effect for Unity sprites.
It’s based on standard Unity sprite shader and uses outline in HDR colors as a marker for the bloom post-processing effect.
Open source (MIT license) project on GitHub: git.io/viR7w.
Artyom Sovetnikov
Just made a quick and dirty glow effect for Unity sprites.
It’s based on standard Unity sprite shader and uses outline in HDR colors as a marker for the bloom post-processing effect.
Open source (MIT license) project on GitHub: git.io/viR7w.
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