Using Raw Input API in Unity

While working on a broadcast solution that used Unity to render and control a virtual character, I’ve faced a problem of capturing keyboard input events while the application is not in focus. It turned out that it’s not something doable...

Unity Google Drive

Assembled a plugin for Unity engine to work with Google Drive. The plugin provides API for listing, searching, creating, uploading, editing, copying, downloading and deleting files; works with Unity version 5.6 and higher and supports all major target platforms (including...

UI distortion in Unreal Engine

In Breached we have a lot of digital noise/glitch effects. While we mostly used the wonderful “Sci-Fi and Glitch Post-Process” package, I’ve wanted to add a bit of uniqueness to UI noise effect and assembled a material function for distorting...

Dark Matter VFX

A while ago, working on Breached, I’ve been figuring out how to visualize a weird in-game creature called “Keeper”. It was something like an electromagnetic anomaly, stalking around and hunting for player.